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ARS ELECTRONICA ARCHIVE - ART & SCIENCE

The basis of the „European Digital Art and Science Network“ is a big manifold network consisting of scientific mentoring institutions (ESA, CERN, ESO and Fraunhofer MEVIS), the Ars Electronica Futurelab and seven European cultural partners (Center for the promotion of science, RS – DIG Gallery, SK – Zaragoza City of Knowledge Foundation, ES – Kapelica Gallery / Kersnikova, SI – GV Art, UK – Laboral, ES – Science Gallery, IE. The EU funded project lasted from 2014 to 2017.
The Online Archive of Ars Electronica provides an overview of the individual activities of the network and also delivers information about the network itself, the residency artists and the involved project partners and the jury.

Elements of Art and Science exhibition at Ars Electronica 2015

Elements of Art and Science exhibition at Ars Electronica

Original: Furnished Fluid / Akira Wakita (JP) | 4032 * 3024px | 5.4 MB
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Original: Kepler’s Dream / Ann-Katrin Krenz (DE), Michael Burk (DE) | 2000 * 3000px | 743.7 KB
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Original: Transmart miniascape / Yasuaki Kakehi (JP) | 3000 * 2000px | 548.7 KB
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Original: 20Hz / Semiconductor (GB) | 1920 * 1080px | 1.4 MB
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Original: Augmented Hand Series / Golan Levin (US), Kyle McDonald (US), Chris Sugrue (US) | 4085 * 3064px | 8.3 MB
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Original: Encounters / María Ignacia Edwards (CL) | 3000 * 2000px | 1.0 MB
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Original: ELBEETAD / Nick Ervinck (BE) | 5229 * 5904px | 21.5 MB
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Original: AGRIEBORZ / Nick Ervinck (BE) | 4134 * 5512px | 10.8 MB
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Original: VIUNAP / Nick Ervinck (BE) | 8171 * 5816px | 9.0 MB
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Original: Seed Bed. 3D printed ceramics / Jonathan Keep (ZA) | 2354 * 1764px | 1.0 MB
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Original: Minibuilders / IAAC - Institute for Advanced Architecture of Catalonia (ES) | 5308 * 3538px | 1.1 MB
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Original: Presence / Universal Everything (UK) | 1900 * 1050px | 183.4 KB
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Original: Supreme Believers / Universal Everything (UK) | 1900 * 1342px | 449.5 KB
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Original: Voxel Posse / Universal Everything (UK) | 1900 * 1258px | 399.8 KB
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Original: D-Dalus: A New Way of Traveling / formquadrat (AT), Meinhard Schwaiger (IAT21 GmbH/AT) | 5417 * 3048px | 9.2 MB
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Original: Body Paint / exonemo (JP) | 4608 * 3456px | 4.5 MB
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Original: Queer City / Cenk Güzelis (TR) | 1878 * 6969px | 5.6 MB
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Original: Land of Honey / Anna Krumpholz (AT) | 2713 * 1739px | 2.2 MB
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Original: Urban stimulus / Clemens Aniser (AT), Wolfgang Novotny (AT) | 2480 * 3720px | 6.1 MB
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Original: Time capsule / Helvijs Savickis (LV) | 2480 * 3720px | 6.5 MB
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Original: Welfare State 3000 / Matea Ban (HR) | 3103 * 2480px | 5.3 MB
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Original: Enlightened being / Michael Glechner (AT) | 3307 * 2268px | 3.1 MB
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Original: Memento / Sasha Konovalov (UA) | 4713 * 2480px | 13.7 MB
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Original: Movements / Marlene Lübke-Ahrens (AT) | 4001 * 2480px | 7.4 MB
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Original: The Outline of Paradise by Ursula Damm (DE) | 1918 * 950px | 1.7 MB
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Original: Watching the Watchers by James Bridle (UK) | 1024 * 768px | 407.6 KB
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Original: Architectural SonarWorks by Cédric Brandilly (FR) | 1170 * 647px | 2.2 MB
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Original: Suspended Depositions by Brian Harms (US) | 1130 * 623px | 2.0 MB
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Original: Silk Leaf / Julian Melchiorri (GB/IT) | 5680 * 3800px | 11.2 MB
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Original: Traces by Dana Zelig (IL) | 1008 * 499px | 67.1 KB
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Original: Traces by Dana Zelig (IL) | 1189 * 594px | 67.3 KB
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Original: NIKEYSWODA / GARFINOSWODA by Nick Ervinck (BE) | 850 * 778px | 99.9 KB
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Original: AYAMONSK by Nick Ervinck (BE) | 852 * 826px | 131.9 KB
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Original: BORTOBY by Nick Ervinck (BE) | 812 * 850px | 91.0 KB
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Original: Portrait on the Fly (2016) by Christa Sommerer (AT) and Laurent Mignonneau (FR/AT) | 2061 * 1544px | 447.2 KB
Credits: Christa Sommerer (AT) and Laurent Mignonneau (AT/FR) Press: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
Original: Zeiss VR One by Zeiss (DE) | 1621 * 2161px | 267.8 KB
Credits: zeissvrone.tumblr.com, vrone.us Press: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
Original: Body Paint by exonemo (JP) | 722 * 1055px | 99.3 KB
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Original: Body Paint by exonemo (JP) | 780 * 1064px | 117.1 KB
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Original: Body Paint by exonemo (JP) | 732 * 1055px | 104.4 KB
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Original: Welfare State 3000 by Matea Ban (HR) | 1423 * 1173px | 385.5 KB
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Original: Artist Biographies - Elements of Art and Science / Ars Electronica | 300.5 KB
Credits: Contract Work: No
Original: VIENNA 3000 / Academy of Fine Arts Vienna/Institute of Art and Architecture (AT) | 3000 * 2000px | 1.2 MB
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Original: VIENNA 3000 / Academy of Fine Arts Vienna/Institute of Art and Architecture (AT) | 3000 * 2000px | 1.2 MB
Credits: Press: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
    Elements of Art and Science
    Exhibition
    03.09.2015 – 30.08.2016

    The exhibition Elements of Art and Science at Ars Electronica Center was a presentation of outstanding works whose origins straddle the worlds of art and science.
    • Info: An exhibition in the context of the European Digital Art & Science Network.
    Year of creation
    2015

    Urls
    Website: https://www.aec.at/center/en/ausstellungen/elements-of-art-and-science/
    Blogbeitrag: https://www.aec.at/aeblog/en/2015/10/27/artistic-views-on-science/

    Start:
    Sep 03, 2015
    End:
    Aug 30, 2016

    Ars Electronica
    Furnished Fluid / Akira Wakita (JP)
    Photo showing the project Furnished Fluid by Akira Wakita (JP) at the Ars Electronica Center's Elements of Art and Science exhibition.

    Credits: Martin Hieslmair

    Kepler’s Dream / Ann-Katrin Krenz (DE), Michael Burk (DE)
    Photo showing Kepler’s Dream by Ann-Katrin Krenz (DE) and Michael Burk (DE) at the Ars Electronica Center's Elements of Art and Science exhibition during the Opening and Introduction Parcours.

    Transmart miniascape / Yasuaki Kakehi (JP)
    Photo showing Transmart miniascape by Yasuaki Kakehi (JP) at the roof top of PostCity.

    20Hz / Semiconductor (GB)
    Semiconductor is the UK artist duo Ruth Jarman and Joe Gerhardt. Through moving image works they explore the material nature of our world and how we experience it, questioning our place in the physical universe. Their unique approach has won them many awards and prestigious fellowships, most recently the 2015 Collide@CERN Ars Electronica Award

    Augmented Hand Series / Golan Levin (US), Kyle McDonald (US), Chris Sugrue (US)
    The Augmented Hand Series is a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands.

    Encounters / María Ignacia Edwards (CL)
    María Ignacia Edwards (CL) works with equilibrium, the lightness and weightlessness of objects that she brings into balance by deploying their own weight or counterweights.

    ELBEETAD / Nick Ervinck (BE)
    As ELBEETAD is a 3D print inspired by the voluptuousness of the so-called “Rubens woman,” it brings into question the “skin” of the sculpture.

    AGRIEBORZ / Nick Ervinck (BE)
    For AGRIEBORZ, Nick Ervinck used imagery of human organs that he found in medical manuals as construction materials to create an organic form, a larynx (or voice box) “gone wild.” Though imaginary, AGRIEBORZ seems to retain some familiarity due to its visual connection to human organs, muscles, nerves, etc.

    VIUNAP / Nick Ervinck (BE)
    The EGATONK project was developed for the exhibition Horizon 8300 in Knokke, promoting new architecture for this Belgian seaside town.Nick Ervinck was invited to contribute an artwork to the exhibition. As a starting point Nick Ervinck uses traditional cottages, which he turns into absurd buildings. The cottages become figures with connotations to crabs and other sea animals that walk along the beach, resembling the impossible structures in the engravings of the mathematician Escher (1898-1972).

    Seed Bed. 3D printed ceramics / Jonathan Keep (ZA)
    The Seed Bed relates to the fundamental concept of evolutionary morphologies but also creative growth. Generated
    in computer code the working method lends itself to altering the code to make related and evolving shapes. Being able to 3D print these unique and individual forms directly from the computer in clay represents the strength of this technology and fulfills the artist`s desire to explore the possibilities of ceramic form.

    Minibuilders / IAAC - Institute for Advanced Architecture of Catalonia (ES)
    The construction industry is wasteful and inefficient, slow to adopt technologies that are already well established in other fields, such as robotics. Robotics and additive manufacturing offer great potential for innovation within the construction industry. However, in their current form, these systems all share a specific limitation. The objects they produce are linked to and constrained proportionally to the size of the machine. This methodology for production and construction is not scalable. Minibuilders is scalable, it supplants one large robot for a number of smaller agile robots, that work together effectively towards a single outcome.

    Presence / Universal Everything (UK)
    Presence turns the screen into a stage, the body into an abstracted sculpture. Experimenting with various materials and forms, the life-sized moving sculptures cycle through a randomised collection of “costumes” that range from colorful light trails to crystalline formations, with only the movement revealing the human presence within.

    Supreme Believers / Universal Everything (UK)
    A lone figure struggles to make his way across a sparse, grassy landscape, seemingly battling the elements as they beat him back. His body starts to decompose, surrendering to the invisible physical forces, and he disappears into a cascade of particles.

    Voxel Posse / Universal Everything (UK)
    Utilizing the powers of 3D printing and anthropomorphism, Universal Everything creates a fleet of miniature vector robots. Looking like crystalline rocks that sprouted legs, these creatures are yet another exploration into harnessing the most basic elements of the human form to infuse inanimate objects with the essence of life.

    D-Dalus: A New Way of Traveling / formquadrat (AT), Meinhard Schwaiger (IAT21 GmbH/AT)
    The D-Dalus is the “enfant terrible” of the aircraft industry with outstanding and surprising new flight features. The dream of flying has been around since time began—but the D-Dalus can do more than just fly … It can also start and land vertically, float, and turn on its axis.

    Body Paint / exonemo (JP)
    Photo showing Body Paint by exonemo (JP) at the Ars Electronica Center's Elements of Art and Science exhibition.

    Credit: Martin Hieslmair

    Queer City / Cenk Güzelis (TR)
    Vienna 3000 was a 3rd year architectural design studio run by Hannes Mayer and Daniela Herold at the Institute of Art and Architecture, Academy of Fine Arts Vienna. Dissatisfied with the reality of architecture as well as urban planning, the studio was driven by the ambition to explore the radical uncertainty of the far future.

    A vertical movement is introduced to the idea of space and city, placing emphasis on the space inbetween, the space where people meet and interact. Dynamics of a future urban reality between order and disorder. Frozen for display.

    Land of Honey / Anna Krumpholz (AT)
    Vienna 3000 was a 3rd year architectural design studio run by Hannes Mayer and Daniela Herold at the Institute of Art and Architecture, Academy of Fine Arts Vienna. Dissatisfied with the reality of architecture as well as urban planning, the studio was driven by the ambition to explore the radical uncertainty of the far future.

    The citizens of Vienna - naked and without possessions - live in honey shelters. The whole city fabric consists of a semi-organic thread structure that produces and evaporates honey plasma.

    Urban stimulus / Clemens Aniser (AT), Wolfgang Novotny (AT)
    Vienna 3000 was a 3rd year architectural design studio run by Hannes Mayer and Daniela Herold at the Institute of Art and Architecture, Academy of Fine Arts Vienna. Dissatisfied with the reality of architecture as well as urban planning, the studio was driven by the ambition to explore the radical uncertainty of the far future.

    Urban Stimulus is the description of an artificial paradise driven by the stimulation of senses and sensations, envisioning an urban future based on perception.

    Time capsule / Helvijs Savickis (LV)
    In the year 3000 the safe storage of nuclear waste will remain a challenge. To highlight the danger a nuclear waste information center is built in Vienna—seat of the IAEA, International Atomic Energy Agency. An impressive underground space functions as a time capsule whilst also open to the public—safeguarding the continuity of knowledge about a major threat to humanity.

    Welfare State 3000 / Matea Ban (HR)
    Welfare State 3000 displays a social housing unit for hybrids between animals and humans.

    Enlightened being / Michael Glechner (AT)
    Vienna 3000 was a 3rd year architectural design studio run by Hannes Mayer and Daniela Herold at the Institute of Art and Architecture, Academy of Fine Arts Vienna. Dissatisfied with the reality of architecture as well as urban planning, the studio was driven by the ambition to explore the radical uncertainty of the far future.

    Due to evolution human beings have developed abilities to handle energy more directly. They can survive on absorbing energy that light and atmospheric vibrations emit. The properties of the city have changed accordingly. Light has become the major driver of a constantly changing urban planning process.

    Memento / Sasha Konovalov (UA)
    Memento is a digital archaeology project that reconstructs virtual artifacts from the present time—in this case glitches from google
    earth—mistakenly understood as the past reality by the future inhabitants of our planet.

    Movements / Marlene Lübke-Ahrens (AT)
    In the far future any need for action has disappeared. Movement is pure leisure. Without the need for transportation infrastructure, the planning of the city is driven by notions of pleasure and experience. The bicycle has a renaissance as the ideal object for a pleasure ride and to retain the wellbeing of an otherwise passive society.

    The Outline of Paradise by Ursula Damm (DE)
    What would our cities look like if advertising messages were the techno esthetic of conventional advertising? The Outline of Paradise explores the promises and capabilities of technoscience and develops videos and installations out of these narratives. It sets the technology towards a natural, sensual esthetic, which would be natural and sustainable.

    Watching the Watchers by James Bridle (UK)
    Watching the Watchers is a series of drone images from Google Maps and other publicly accessible sources of satellite images. These aerial photographs show military bases in the US, Afghanistan, Pakistan, and other places from which the military operates drones.

    Architectural SonarWorks by Cédric Brandilly (FR)
    The aim of Architectural SonarWorks is to create a musical / audio language based upon cartographic statements and architectural characteristics which belong to a definite space. It also consists in imagining architecture as a partition. Each architectural element, each building has characteristics that can be turned into sounds. The determination of a musical language from a linear—from point A to point B—is made possible. For this project the artist does not capture urban sounds to broadcast them at a later date, but instead writes real musical scores using map data.

    Suspended Depositions by Brian Harms (US)
    Suspended Depositions is a novel rapid prototyping approach that aims to blur the line between processes of design and fabrication. The project explores the concept of programming everyday materials, a form of “physical programming,” where objects are “made to act” on some form following specific instructions.

    Silk Leaf / Julian Melchiorri (GB/IT)
    In a period where global carbon emission and urbanization are growing exponentially, the need for creating sustainable solutions for the indoor and outdoor urban environment arise. Melchiorri’s interest in natural phenomena and the recent scientific discoveries in biology and materials science enables him to explore the potential for creating photosynthetic materials aiming to bring the efficiency of nature into the man-made environment. Inspired by natural mechanisms and physical phenomena, Julian Melchiorri conducted laboratory experiments in order to explore the potential for making materials that photosynthesize, and their possible applications. Silk Leaf is the first result of this research.

    Traces by Dana Zelig (IL)
    Traces explores the concept of programming everyday materials, a form of “physical programming” where objects are “made to act” on some form following specific instructions. To explore this idea, Dana Zelig developed 12 processed-folding objects series, designed with the Processing programming language and various physical techniques.

    Traces by Dana Zelig (IL)
    Traces explores the concept of programming everyday materials, a form of “physical programming” where objects are “made to act” on some form following specific instructions. To explore this idea, Dana Zelig developed 12 processed-folding objects series, designed with the Processing programming language and various physical techniques.

    NIKEYSWODA / GARFINOSWODA by Nick Ervinck (BE)
    NIKEYSWODA / GARFINOSWODA seem made out of two components but are printed as one entity. The blue smooth form almost embraces the yellow explosive structure.

    AYAMONSK by Nick Ervinck (BE)
    AYAMONSK is derived from vegetable structures and coated with a glossy varnish which in turn refers to the virtual genesis of this form.

    BORTOBY by Nick Ervinck (BE)
    BORTOBY is clearly animal-like, but is impossible to define well. One can see a lion-like body, crab-like legs and devils, but also a transformer robot or a monstrous creature.

    Portrait on the Fly (2016) by Christa Sommerer (AT) and Laurent Mignonneau (FR/AT)
    Portrait on the Fly consists of a series of interactive portraits and plotter drawings, inspired by Guiseppe Arcimboldo’s fantastic composite heads from the mid-15th century. For the series Portrait on the Fly Sommerer and Mignonneau modeled virtual insects that can align themselves so as to compose human portraits in real time.

    Zeiss VR One by Zeiss (DE)
    The Zeiss VR One is an innovative device that allows us to take our novel steps in the world of virtual reality. The VR One is the first and only VR headset that is made with a leading-edge optical design and Zeiss precision optics. With the VR ONE, the smartphone you carry in your pocket can take you to worlds of virtual and augmented reality. Compatible with many smartphones and hundreds of apps made for mobile VR devices, you can simply download and launch the app, lock your smartphone in the VR One precision tray, and slide it in the VR One. Experience VR games, videos, and amazing experiences that were never before possible.

    Text and photos: zeissvrone.tumblr.com, vrone.us

    Body Paint by exonemo (JP)
    This work uses body painting to examine our physical definitions, our physicality, in a world of networked information devices. Each work in this portrait series features a person, nude, shaved, and painted entirely in a single shade of color, displayed on an LCD that has been entirely painted in the same color except for the human subject on the screen. The boundaries between background and foreground are erased—a human body and an electronic display body are both covered in the same color paint—and the works evoke the themes of ambiguity and confusion, and whether the individual depicted is a human being or a picture of a human being.

    Selected Works / Nick Ervinck (BE)
    Photo showing selected Works by Nick Ervinck (BE) at the Ars Electronica Center's Elements of Art and Science exhibition during the Opening and Introduction Parcours.

    Body Paint by exonemo (JP)
    This work uses body painting to examine our physical definitions, our physicality, in a world of networked information devices. Each work in this portrait series features a person, nude, shaved, and painted entirely in a single shade of color, displayed on an LCD that has been entirely painted in the same color except for the human subject on the screen. The boundaries between background and foreground are erased—a human body and an electronic display body are both covered in the same color paint—and the works evoke the themes of ambiguity and confusion, and whether the individual depicted is a human being or a picture of a human being.

    Selected Works / Nick Ervinck (BE)
    Photo showing selected Works by Nick Ervinck (BE) at the Ars Electronica Center's Elements of Art and Science exhibition during the Opening and Introduction Parcours.

    Body Paint by exonemo (JP)
    This work uses body painting to examine our physical definitions, our physicality, in a world of networked information devices. Each work in this portrait series features a person, nude, shaved, and painted entirely in a single shade of color, displayed on an LCD that has been entirely painted in the same color except for the human subject on the screen. The boundaries between background and foreground are erased—a human body and an electronic display body are both covered in the same color paint—and the works evoke the themes of ambiguity and confusion, and whether the individual depicted is a human being or a picture of a human being.

    Welfare State 3000 by Matea Ban (HR)
    Welfare State 3000 displays a social housing unit for hybrids between animals and humans. It is built at a time when men and animals are all the same and DNA engineering has sufficient power to modify the human genome. People acquire major animal attributes like flying or a much-prolonged life span and require appropriate accommodation. Five cross-species live in a hybrid habitat, the so-called “unity of architecture and landscape.” Hybrids between ladybirds, elephants, anacondas, crocodiles, seagulls, and humans reside in this housing estate.

    Artist Biographies - Elements of Art and Science / Ars Electronica

    Selected Works by Nick Ervinck (BE)
    Photo showing selected Works by Nick Ervinck (BE) at the Ars Electronica Center's Elements of Art and Science exhibition during the Opening and Introduction Parcours.

    VIENNA 3000 / Academy of Fine Arts Vienna/Institute of Art and Architecture (AT)
    Photo showing VIENNA 3000 by Academy of Fine Arts Vienna/Institute of Art and Architecture (AT).

    VIENNA 3000 / Academy of Fine Arts Vienna/Institute of Art and Architecture (AT)
    Photo showing VIENNA 3000 by Academy of Fine Arts Vienna/Institute of Art and Architecture (AT).
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