Prix
The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica.
The Robotic Chair
Matt Donavan,
Max Dean,
Raffaello D'Andrea
The Robotic Chair is an apparently practical and generic wooden chair with the unique capacity to fall apart and put itself back together. This chair has the familiar form of those used to furnish schoolrooms. Yet it is not like any other chair. It is a chair with an obsession: it is perpetually falling apart and getting back together. Behind the chair´s veneer of wood is a custom robot designed to locate its other chair components and reassemble itself. For no apparent reason the chair will fall apart and crash to the floor. It then transforms into a robot and begins to step off any parts it may have fallen on top of. Once clear, the robot is able to drive about the floor in search of its parts. The chair sees through an external camera and is able to locate its legs and back. Once located it docks with its parts and secures them in place. When all the components are attached the chair stands up and the cycle begins again.
The Robotic Chair’s obsession with falling apart and putting itself back together is an insistence of its constancy, its coherence, its identity, and its trust-worthiness, in a word, its object-hood. As a work of art, The Robotic Chair expands the sense of real space and real time in which objects are experienced. It reconciles technology and art before the viewers’ eyes.
The Robotic Chair’s obsession with falling apart and putting itself back together is an insistence of its constancy, its coherence, its identity, and its trust-worthiness, in a word, its object-hood. As a work of art, The Robotic Chair expands the sense of real space and real time in which objects are experienced. It reconciles technology and art before the viewers’ eyes.
Max Dean (CA) is a visual artist and has been producing works of significance for over 35 years. He is primarily known for his interactive kinetic installations.
Matt Donovan (CA) is a visual artist with an innate sense for engineering. He has been establishing a reputation for building impossible objects.
Raffaello D'Andrea (US) is interested in all aspects of control and automation. His contributions range from the highly theoretical to the very applied, and incorporate mathematics, physics, computer science, and art.
Matt Donovan (CA) is a visual artist with an innate sense for engineering. He has been establishing a reputation for building impossible objects.
Raffaello D'Andrea (US) is interested in all aspects of control and automation. His contributions range from the highly theoretical to the very applied, and incorporate mathematics, physics, computer science, and art.