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Computer Animation / Visual Effects Goldene Nica - Golden Nica 2007

Codehunters

Ben Hibon
The port city of Lhek is on the brink of collapse. A Pacific-rim state in a not too distant Asian future with no borders, no meaningful government and little law and order.

Corruption and crime are out of control in the dark alleys of Eda, Lhek’s slum district. Most sectors of the city are controlled by the army of dictator Khaan. The most underprivileged parts of the city are infested with dark Demons, ferocious creatures that spread fear and death amongst the city’s inhabitants. Rumor has it that the Demons are controlled by Khaan in order to keep his people in check.

Since Khaan came to power, his supremacy had been challenged by a single dissenter, a man named Krai. This man was a renowned “Coder”, one of the last survivors of a supreme race possessing the ability to manipulate DNA, the code of life. Krai was the only person with the power to challenge Khaan’s rule of terror. As his wrath turned against Khaan, Krai became the people’s hero, a symbol of rebellion and freedom.

For seven decades, the ruler hunted him down ferociously. Krai was finally captured and executed, his body cut into seven parts. Ever since, stories have spread that his remains resisted cremation and that Khaan was forced to keep them hidden. The seven remains were to be scattered across Asia never to be re-assembled. Shen, Lawan, Zom and Nhi are the “Codehunters”. They are said to be the only ones who have the ability to see and destroy the Dark Code which controls the Demons once they materialize. Only the Hunters with their special abilities have the power to challenge Khaan and Niran in their reign of terror. But without the help of Krai, the source of the Dark Code cannot be destroyed…

Director: Ben Hibon. Executive Producer: Charmaine Choo. Producer: Bart Yates. Screenplay: Ben Hibon. Score / Sound
Design: Joris de Man. 3D Animation: Axis Animation

Ben Hibon (CH/UK) studied graphic design at the Central Saint Martins College of Art and Design, followed by a master’s degree at the same school. On graduation he joined Unit9, a prominent London-based design company, where he worked for four years as creative director. During this time Ben also completed numerous short films, music videos and character-design projects, and had his work featured at Onedotzero, Resfest, BAA and the Stockholm Film Festival. Ben joined Blink in Autumn 2004 and was instrumental in the founding of Blinkink, Blink’s hybrid/animation/CGI division. A busy 2005 saw Ben working for MTV Europe and Asia and he designed characters and animated in-game sequences for Killer7, Capcom’s highly acclaimed video game. Ben also created a sequence for Tokyo Zombie. Ben is currently represented as a commercials/promos director at the production companies Blink Productions in the UK and Furlined in the US.