Prix
The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica.
Augmented Sculpture Series
pablo valbuena
“Augmented Sculpture Series” is focused on the temporary quality of space, investigating spacetime not only as a three dimensional environment, but as space in transformation.
For this purpose, two layers are produced that explore different aspects of the space-time reality. On the one hand there is the physical layer, which controls the real space and shapes the volumetric base that serves as support for the next level.
The second level is a virtual, projected layer that makes it possible to control the transformation and sequentiality of space-time. The blending of both levels gives the impression of a physical geometry able to be transformed. The overlapping produces a 3D space augmented by a transformable layer that can be controlled, resulting in the capacity to alter multiple dimensions of space-time through the installation.
These ideas come to life in an abstract and geometric envelope, enhanced with synesthetic audio elements and establishing a dialogue with the observer.
Links: www.pablovalbuena.com
For this purpose, two layers are produced that explore different aspects of the space-time reality. On the one hand there is the physical layer, which controls the real space and shapes the volumetric base that serves as support for the next level.
The second level is a virtual, projected layer that makes it possible to control the transformation and sequentiality of space-time. The blending of both levels gives the impression of a physical geometry able to be transformed. The overlapping produces a 3D space augmented by a transformable layer that can be controlled, resulting in the capacity to alter multiple dimensions of space-time through the installation.
These ideas come to life in an abstract and geometric envelope, enhanced with synesthetic audio elements and establishing a dialogue with the observer.
Links: www.pablovalbuena.com
Supported by Interactivos07
Pablo Valbuena (ES), born in 1978, studied architecture at Poiitecnica University in Madrid. In the past he has worked for several international video-game and film studios investigating spatial concepts applied to virtual environments and digital architecture as a concept designer. He is currently focusing on developing personal projects and artistic research about space, time and perception. He has recently * presented his work in Ars Electronica (Austria), Singapore, Canada, France and Spain.