Prix
The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica.
Treehouse of Horror VI
Tim Johnson,
Denise Minter
"Treehouse of Horror VI", the latest installment in The Simpsons' popular Halloween specials, features Homer3, a parody of a memor able episode of "The Twilight Zone" in which a young girl passes through a wall and is trapped in the 4th dimension. In the climatic moments of "Treehouse of Horror VI", Homer accidentally steps into the third dimension while desperately trying to avoid his sisters-in-law, Patty and Selma. Having lived his entire life in the 2D world, Homer enjoys his new depth until, through a minor mishap, he creates a black hole which threatens to engulf the entire universe. Bart alone is brave enough to cross over into this other world, in an attempt to save his father. The story is replete with inside jokes poking fun at computer animation. Computer-generated backgrounds are filled with quirky mathematical equations, and historic CG references.
In the early stages of production, maquettes of Homer and Bart were used as reference, digitized into the computer and refined to create convincing 3D versions of the characters. A whole new set of movements were needed to capture the spirit of Homer and Bart in 3D. This included the development of several small hand gestures and nervous ticks that convey Homer's signature nervousness - and Bart's mischievous nature - even when the virtual camera and characters are standing still.
In the early stages of production, maquettes of Homer and Bart were used as reference, digitized into the computer and refined to create convincing 3D versions of the characters. A whole new set of movements were needed to capture the spirit of Homer and Bart in 3D. This included the development of several small hand gestures and nervous ticks that convey Homer's signature nervousness - and Bart's mischievous nature - even when the virtual camera and characters are standing still.
Denise Minter (USA), studied Communication and Computer graphics at the New York Institute of Technology. After working as Paintbos/Harry artist, she joined PDI in 1993 where she produced „Homer3".
Tim Johnson (USA), BA in English Literature at Northwestern University, freelance cel animatior and director. He founded the PDI Character Animation Group in 1991.
Tim Johnson (USA), BA in English Literature at Northwestern University, freelance cel animatior and director. He founded the PDI Character Animation Group in 1991.