Prix
The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica.
Sakuratei
Taku Kimura
"Sakuratei" is an experimental piece which was made in co-operation with IMA-GICA corporation. The work was directed by Koji Matuoka, and the music was made by Jun Miyake.
In this piece, we aimed to emphasize our unique expression. The story is set in the future, but the image itself is basically analogue, and the motif of the expression is "nostalgic and uniquely Japanese".
The following elements have contributed to the successful creation of this unique world:
* The actions in daily scenes using motion-capture (sweeping, drowsing, playing Shougi - Japanese chess, etc.).
* The natural movement using physical simulation for petals and background.
* The small and artificial space imaging a stage.
* Imagery with a small depth of field, which provides objects with specific existences.
* The shades and textures which are painted by hand (without using techniques like reflection, shade, transparency) to remove the typical touches of computer-generated images.
* Coloring infinitely close to monochrome.
* Unchangeable expressions just tike Noumen (a mask used in the Japanese play No).
* The beautifully melodious music, which is performed by instruments.
In this piece, we aimed to emphasize our unique expression. The story is set in the future, but the image itself is basically analogue, and the motif of the expression is "nostalgic and uniquely Japanese".
The following elements have contributed to the successful creation of this unique world:
* The actions in daily scenes using motion-capture (sweeping, drowsing, playing Shougi - Japanese chess, etc.).
* The natural movement using physical simulation for petals and background.
* The small and artificial space imaging a stage.
* Imagery with a small depth of field, which provides objects with specific existences.
* The shades and textures which are painted by hand (without using techniques like reflection, shade, transparency) to remove the typical touches of computer-generated images.
* Coloring infinitely close to monochrome.
* Unchangeable expressions just tike Noumen (a mask used in the Japanese play No).
* The beautifully melodious music, which is performed by instruments.
Taku Kimura (J), born 1963, studied fine art at the Art Department of Nihon University. He works as a CGI supervisor of LINKS Corporation, and he is also part-time instructor at the Art Department of Nihon University. He was invited to IMAGINA '89 as a presenter for a lecture, and attended the exhibition "Ape Call From Tokyo" 1990 - 1992 (New York, Los Angeles, Tokyo).