Prix

The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica. 

Interactive Art + 2020

A Planet of People

Julijonas Urbonas
"A Planet of People" is an artistic and scientific feasibility study of an artificial planet made entirely from human bodies.

The project revolves around the idea of sending humans to L2, one of the Lagrangian points in space where gravity is absent, allowing frozen bodies to float freely until they converge into a blob due to their weak gravities. In this way, a new ‘human’ planet is extra-terraformed. A cosmic fossil of humanity. A monument of humans to humans.

Playing with its variables, such as the quantity of individuals and the duration of time, "A Planet of People" speculates upon the aesthetic, ethical and scientific aspects of such a space structure. What spatial structures would it be possible to choreograph? And what would be the ethical, cultural and political implications, both here on Earth and out there?

The project questions the very definition of human species and life in general by looking into how the discourse changes once a large group of human bodies cross the Kármán line, marking the border between our ecosystem and outer space. The project proposes to reflect on what it would take to implement something as complex as this, why humans would choose to become "A Planet of People" and what effects it may have on them and humanity generally. It juggles between questions in relation to astro-aesthetics, astro-ethics, astro-politics, terraforming, radicalisation of astro-anthropocene, extra-terrestrial anthropocentrism, cosmic imagination, eschatological thinking to the inversion of Vitruvian architecture.

The outcomes of the artistic research are visualised through 3D astrophysics simulations, 3D human body scanner based interactive installation, drawings and performances. The custom engineered scanner scans the bodies of the visitors, transform them into 3D models, then transpose them into astrophysics and bio-architectural simulations.