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ARS ELECTRONICA ARCHIVE - PRIX

The Prix Ars Electronica Showcase is a collection where all the artist submissions for the Prix since 1987 can be searched and viewed. The winning projects are documented with extensive information and audio-visual media. ALL other submissions are displayed with a basic metadata in list form.

Computer Animation / Film / VFX Honorary Mention 2015

Omote / Real-Time Face Tracking & Projection Mapping

Nobumichi Asai , Hiroto Kuwahara, Paul Lacroix
(In alphabetical order)
122994Original: omote_master_H.264.mov | 1920 * 1080px | 2m 18s | 113.4 MB
Original: CA_150082_211188_AEC_PRX_2015_omote_2_1903405.tif | 5447 * 3632px | 56.6 MB
Original: CA_150082_211188_AEC_PRX_2015_omote_3_1903407.tif | 5447 * 3632px | 56.6 MB
Original: CA_150082_211188_AEC_PRX_2015_omote_4_1903409.png | 2694 * 1174px | 1.7 MB
Original: CA_150082_211188_AEC_PRX_2015_omote_7_1903415.tiff | 1920 * 1080px | 8.0 MB
    • CATALOG TEXT
    • CREDITS
    • BIOGRAPHY
    *Omote* is a Japanese word for the face or a mask. The face is considered to be a mirror that reflects the human soul, a separation between *omote* (exterior) and *ura* (interior), and in *Nogaku*, Japan’s classical musical plays, performers use masks (*omote*) to express a multitude of dramatic emotions.

    As we spent more time on the project, we became more aware of its similarities with *Nogaku* masks (*omote*), and explored further possibilities by integrating the latest technology and classical Japanese art.

    I have always considered the face to be the most delicate yet powerful medium for art. The face has evolved in order to convey emotions, and it is the only body part that effectively communicates and reacts to the most subtle changes and conditions. I became interested in the possibility of face mapping and its potential in expressing something extraordinary.

    The team also wanted to express Japanese beauty to the world. Japanese women have bewitching, ethereal and sophisticated qualities that are unique. Additionally, Japanimation is also an art form, a subculture that is unique to Japan. I personally like manga and animation and looked for particular motifs from it.

    For this project, we used OptiTrack sensors for a swift response, and developed an original C++ program. To reduce minimal latency (delay), we devised ways of integrating the whole process into one program. This created amazing effects.
    *Omote* is a collaboration between the Japanese media artist Nobumichi Asai, make-up artist Hiroto Kuwahara and the French digital image engineer Paul Lacroix.
    Producer, director, technical producer: Nobumichi Asai [WOW]
    Art director and make-up artist: Hiroto Kuwahara
    Technical director, programmer: Paul Lacroix [Transit Digital Works]
    CG designer: Jin Hasegawa [Spade]
    CG designer: Takashi Ishibashi [Spade]
    Nobumichi Asai (JP), graduated from Tohoku University, Department of Science. He belongs to WOW(www.w0w.co.jp) and works on music videos, CM, and projection mapping as a planner and producer and technical director. He is noted for combining his science background and artistic skills to create original and innovative works. He has also been active in mapping projects since creating Seikei 3D Projection Mapping, the first large-scale projection-mapping project in Japan. His work has been awarded many prizes and has been shown worldwide.

    Links: http://www.nobumichiasai.com
    https://vimeo.com/103425574
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