Prix
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Subject
Miroslav Stuchlik,
Radim Vrska
From the beginning the final appearance of graphics is almost exactly known. We have proved that consistent and well-thought-out preparation saves time spent working on a computer. Preparation is affected by choice of software and technological progress (e.g. a pixel-, vector graphics or their combination, 2D or 3D, extent of colour, assembly technique, photorealism, etc.). The final phase of the preparation includes classic transformation techniques of a line art or halftone (black & white or color) model through a scanner or digitizer into a computer. Together we make the actual implementation and graphics adjusting on a computer. When finishing the real appearance, we obviously use the computer possibilities to facilitate quick testing of different variations of the processing. For the sake of interest - when processing complex works, it often occurs that the operation needs to be processed with such an effect, for which a working process is not yet published. For the final effect it is necessary to create a semifinished product by means of a program of an entirely different category or create a completely new function by using a combination of available functions.
Technical Background
HW: Apple Computer
SW: Strata Vision 3D
Technical Background
HW: Apple Computer
SW: Strata Vision 3D
Miroslav Stuchlik (CR), born 1941, is a graphic artist in advertising. He Studied at the School of Fine Arts in Prague. Since 1990 he has been investigating computer-based graphics and collaborating with Radim Vrska.
Radim Vrska (CR), born 1964, works in the field of Computer graphics. He studied Electrical Engineering at the Technical University in Bratislava, first encountering Computers during military service in an air defense unit. Later, he was a DTP specialist on a collective farm. Since 1990 he has been a Computer graphics artist in Vienna.
Radim Vrska (CR), born 1964, works in the field of Computer graphics. He studied Electrical Engineering at the Technical University in Bratislava, first encountering Computers during military service in an air defense unit. Later, he was a DTP specialist on a collective farm. Since 1990 he has been a Computer graphics artist in Vienna.