Prix

The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica. 

Interactive Art Anerkennung - Honorary Mention 2000

Borderland

Julien Alma, Laurent Hart
Between reality and fantasmagoria ...
... video game or documentary

Borderland, a multimedia creation, offers a choice of real characters filmed in video and incrusted in photographic environments, a possibility to manipulate them, resumption of the recurring characteristics of the game: score, rounds, vitality, tournament... These characters, representative of a social and cultural reality, clash in deserted places, urban wastelands, post-industrialist no man's lands ...Thus the bricklayer, the neighbor of stage, the kid from the district take the place of traditional video game characters. They are the projection of our familiar universe in the symbolic space system of the video game world. It is a way to reappropriate a technological reality and to reposition it on a human, intimate scale. By situation reversal, the user becomes actor and takes part in the action. In Borderland the computer doesn't impose dream-like aesthetics, it looks at reality and interprets it into its own language: animated sequences images, repetitive music, library of images, texts, videos.
The program, through the prism of the fighting game, sets up an infinity of encounters, an urban parody of violence, always different, at the unstable border between game and reality.
Julien Alma (FR) attained a degree in sculpture and then a masters degree for electronic image processing and interactive images. Exhibitions at Grand Prix of Multimedia/Tokyo and at Young Talents Pavillion/Cannes.

Laurent Hart (FR), studied sculpture in Poitiers, masters degree with distinction in art and new media. Several video games, including some with the character "Cartonman", which he developed.