Prix

The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica. 

Interactive Art Anerkennung - Honorary Mention 2002

Globe Jungle Project

NHK Digital Stadium, Yasuhiro Suzuki


Half a century has passed since the globe-jungle first appeared. It can now be seen in most neighborhoods and all the Japanese have a memory of playing on it. Children become absorbed while playing on the globe-jungle: some turn it powerfully using their whole body, some cling onto the top, and some squat down inside. One day, an inspiration was born for this artwork from the globe-jungle when the silhouette of children playing on the globe-jungle appeared like continents: the circling shadows looked like a miniaturized Earth.

What if the children playing on this playground toy reappeared in the same place at night? What if this playground toy can also mean something to adults as well as to children? This kind of thinking gave this playground toy another perspective - the globe-jungle as a visual installation.

Interface

Images of children in the daytime appear on half of the Globe Jungle , and the park scenery filmed from inside the "Globe Jungle" on the counter half. This will appeal to people s common feelings as an interface linking two comparatively distant spectacles: day and night in a park, inside and outside a playground toy, and the viewers past and present. A nostalgic illusion is created by the use of the newest (latest) projection technology, the rotation of a primitive object, and the result of an afterimage on one 's retina. This unique dimensional sensation is new as well as old, and obscures the division between the usual and unusual, real and virtual - something which cannot be experienced on any existing screen today.
Yasuhiro Suzuki (J), born 1979. Bachelor of Arts, Department of Furniture Design, Tokyo Zokei University. Works as an assistant to Toshio Iwai in The Research Center for Advanced Science and Technology at The University of Tokyo. Earned Prizes in Japan for his Works „Pencil Sharpener with Pet Bottle“, „Perspective on the playground equipment“ and „Rakugakicho“.