Prix
The Prix Ars Electronica Archive is a collection enabling search and viewing of all the submissions since 1987. The award-winning projects are documented with catalogue texts and audio-visual media. All other submissions can be searched by title/artist and displayed with year, category in list form. Please cite the credits (artwork name, artist and photographer) and only use the materials if your article is related to Ars Electronica.
Endogenesis
Jules Bister
'Endogenesis' portrays a fantasy world in which we encounter various organic-looking shapes. The interaction of these 'characters' creates a world of their own which is not just a 'world within the world' but which could symbolize a cycle of natural evolution.
'Endogenesis' came into being without a fully worked out storyboard. Instead I followed intuitive picture ideas which developed along n thought concept.
Paintings by my wife were the inspiration, and conversations with her and with an animation designer friend contributed to the fulfillment of this concept.
I wanted to create an organic, calm world of images, radiating both harmony and drama. Soft colors and gentle camerawork were, for me, very important parts of the equation.
The music for the piece was written subsequently by a composer with whom I ham been collaborating closely for years. He worked solely from the images, as I did not want to exert any influence on the end result.
Technical Background:
HW: SGI-IRIS 4D 35
SW: Softimage
'Endogenesis' came into being without a fully worked out storyboard. Instead I followed intuitive picture ideas which developed along n thought concept.
Paintings by my wife were the inspiration, and conversations with her and with an animation designer friend contributed to the fulfillment of this concept.
I wanted to create an organic, calm world of images, radiating both harmony and drama. Soft colors and gentle camerawork were, for me, very important parts of the equation.
The music for the piece was written subsequently by a composer with whom I ham been collaborating closely for years. He worked solely from the images, as I did not want to exert any influence on the end result.
Technical Background:
HW: SGI-IRIS 4D 35
SW: Softimage
Jules Bister (G), born 1946, runs an animation Studio in Hamburg with an emphasis on the visualization of biological processes. Having studied graphic design and worked in a sculpture Studio he was an art director at an agency fo r five years. In 1973 he and his wife founded their own Studio. Since 1983 they have worked in 3D Computer animation, winning numerous prizes and awards.